Archive for the 'Creativity' Category



Measuring the Immeasurable

In January 2014, the Center for Creative Connections (C3) launched a series of activities which take place at a large table in our gallery space.  Each activity is related to a work of art in the C3 Gallery and offers resources to assist in visitors’ creative process.

  •  The Portrait Drawing activity, which focuses on two portrait paintings by William Henry Huddle (Old Slave and Self Portrait), includes mirrors for self-portraiture and facial proportion handouts.
  • The Hybrid Drawing with Light Boxes activity, which focuses on The Minotaur by Marcel Dzama, includes four large light boxes and printouts of works of art from the Museum’s collection so that visitors can combine human and animal figures to draw a hybrid creature.
  • The Patterns with Felt Triangles activity, which focuses on Starry Crown by John Biggers, includes 9×12 inch black felt backgrounds and a colorful assortment of small felt triangles that visitors can use to create patterns similar to those represented in the painting.

After each of the three activities had a one month trial period, we felt certain that they were successful, but wanted to learn more about why and how these activities were successful.  As art educators, we know intrinsically that experiences with art make a difference in people’s lives.  Yet, when we are asked to prove this it can seem an unattainable task.  Proving the importance of art education is perhaps made even more daunting in an informal learning environment where visitors come for various reasons, but generally not to be quizzed about their experiences with art.  So, we sought advice from our evaluator to determine goals, indicators, and potential interview questions for each activity and immediately set to the task of measuring the immeasurable.  Since April, we have observed and interviewed participants at the gallery table each Saturday from 1:30 p.m. until 4:00 p.m.  During that two and a half hour block of time we have found the following averages:

  • Portrait Drawing– on average 23, adults and 18 children participated; visitors spent about 13.8 minutes drawing with times ranging from 1 – 30 minutes.
  • Hybrid Drawing – on average 27 adults and 36 children participated; visitors spent about 10 minutes drawing with a time range of 1 – 50 minutes.
  • Patterns– on average 11 adults and 9 children participated; visitors spent about 7 minutes creating patterns with a range of 1 – 33 minutes.

Though these averages tell us a lot about how much time people spend and how many people engage in our activities, the most interesting aspect of this evaluation has been hearing our visitors’ feedback and seeing the images they post of their work on social media.

Visitor Feedback:

“Well, it’s like… it’s fun.  Like drawing before was so serious and it had to be perfect, cause you were doing it for a grade.  But this is just for enjoyment.”

“I’m guessing this was made for children? It’s fun and different and I didn’t expect to see this here. Yeah, it’s like that spark of creativity, kind of… childlike.  I didn’t think I’d spend as much time or get into it like I did.”

“People think patterns have to be rigid, like red, yellow, blue and then repeat, but by playing with this you can be more creative.”

“This is more interactive than other galleries. [In] the other galleries you’re just looking, but here you get to do something.”

“I like to do the activity because it gets the kids interested in art, and if I do it, they’ll probably want to try it too.”

“It’s nice to make everyone focus.  I would have never gotten him [points to husband] to do this at home.”

Through this evaluation we have come to better understand our visitors’ habits and motivations. For example, we found that most visitors do not read instructions.  If the instructions are read it is only the main text at the top of the document that catches a visitor’s eye.  This could be because these activities tend to attract visitors who prefer some amount of active doing or making rather than passive looking.  Furthermore, visitors will spend more time participating in activities that provide seating and social interaction.  Regarding motivations, we found that visitors who participate in these activities are likely to have some underlying interest in the media or subject matter presented.

As we move forward and continue to develop activities for the gallery table we will take these lessons into consideration.   We will make our instructions more concise, we will offer activities that involve a social component, and we’ll branch out to include a variety of media so as to appeal to visitors who are interested in diverse artistic processes.

Jessica Fuentes
C3 Gallery Coordinator

 

 

Friday Photos: Vacation

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This large photograph by Nic Nicosia, titled Vacation, was installed in the Center for Creative Connections (C3) in early July. At first glance this appears to be a normal, everyday scene of a family picnic, but as you look closer it becomes apparent that there are some unusual aspects to this photograph. Is it a snapshot or is it staged? The children appear very natural, but the mother seems posed.  The ground looks like real dirt and leaves, but the tree and sky are a painted backdrop.  Then, between the branches you can see an airplane on fire and hurling to the ground. This is not your typical vacation.

As the summer comes to a close, the Dallas Museum of Art education staff has taken some time to reflect on our own unusual vacation experiences. We hope you enjoy our snapshots.

 

Jessica Fuentes
C3 Gallery Coordinator

 

Camp and Community

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I spent the last week in July in sunny California. Though I divided my time between walks on the beach, wandering the bustling boardwalk, and exploring the Santa Cruz Museum of Art & History (MAH), this was no beach vacation, but rather an intense seventy-two hours at Nina Simon’s Museum Camp 2014.  Even with the itinerary, I honestly did not know what to expect as I walked up to the MAH, feeling like a true camper toting my loaded backpack and refillable water bottle attached to my purse.  As a museum educator, this was a dream come true.  Not only has Simon influenced the way we think about and create programs and interactives in the Center for Creative Connections (C3), but I also used her book in the literature review of my Master’s thesis.  As relevant professional development can be hard to come by as a museum educator working in an interactive space, this Social Impact Assessment themed camp seemed to be what I was looking for to give me some direction in the evaluation of the C3 and specific activities within our space.

Overnight camp as an adult is a unique opportunity, so when I was offered the chance to attend Museum Camp and sleep over at the museum, I was all in.  There is a special bond that is formed by spending that kind of concentrated time with a group of people.  That bond is reinforced by going through certain trials and tribulations together, like searching for a comfortable spot to sleep, waking up and walking through a foggy Santa Cruz morning to the gym to take a shower, or late night revelations in the Confessional Tent.  Though not all the campers opted to stay the night at the Museum, there were other opportunities for bonding, like karaoke night, mess-hall style dinners, swimming in the Pacific, and of course the fast-paced group research projects that were at the center of our camp experience.

 

We met our group members at the end of the first day of Museum Camp and, through a tumultuous game of White Elephant, our research locations were determined.  Over the next few days we developed a research question, hypothesis, and indicators, then carried out our research and compiled our findings. The goal was to use unconventional methods of data collection to gather information regarding social impact. My group, the Metacampers, had a more sensitive location than most because we were attending a private rather than public event. The event was hosted by the Beach Flats Community Center for a small group of Latino families. Since we were all outsiders, we found it important to gather as much information as possible before engaging in our research.  We visited both the community center that was hosting the event and the park where the event would take place. Yet, we still came to our project with a handful of assumptions both about the community and the location. We planned our methods so as to be as natural as possible at the event; our Spanish-speaking group members engaged in informal interviews with adult participants, our non-Spanish-speaking members made observations of both adult and youth participants, and towards the end of the gathering we asked the youths to each take a photograph of  what they found most fun at the event. We expected to be greeted with some amount of skepticism, but were surprised to find the community was quite welcoming. The key to this was our Spanish-speaking group members; they were able to become ingrained in the event as participants, and holding informal interviews was a natural aspect of that.

This brings me to my biggest take-away from Museum Camp.  While undertaking the research project and learning about the other groups’ methods was interesting and insightful, my biggest take-away has more to do with the idea of community.  Time and again throughout camp, I was surprised by how immersed Nina Simon is in her city.  Clearly, whether the camp was going on or not, Simon would have had dinner at India Joze or gone to karaoke at I Love Sushi or walked to the beach to go swimming in the Pacific. As a cultural and educational institution, connecting to the community is an important aspect of the Dallas Museum of Art’s mission. What I learned at Museum Camp is that rather than seeking to connect to the community we must be embedded in it; we must be active participants in our own communities.

If you’re interested in learning more about the Museum Camp 2014 experience, take a look at these resources from camp and reflections by other campers.

Jessica Fuentes
C3 Gallery Coordinator

Stick to It!: Five Ways to Use Contact Paper for Art-making

As August heats up, you might find yourself retreating to cooler climes, and you can only spend so long at the pool before the kids shrivel up! Beat the heat and keep the kids busy with creative art-making using one of my most favorite unconventional art materials—contact paper.

Contact paper is most often used to line shelves in the kitchen, but take it into the art studio, and you can create some art magic. Here are some of my go-to projects using this surprisingly versatile material.

Texture Collage

Use a piece of contact paper (sticky side up) as the collage base, and encourage your child to create using a variety of collage materials—cotton balls, feathers, sandpaper, tissue paper, sequins, felt, and more. This project works really well for toddlers because they don’t have to worry about managing glue in order to get their materials to stick to the paper. Older children might want to use some glue if they build up layers of materials on top of one another. The finished product is a touchable work of art!

Beach scene created with sand paper, tissue paper, cotton balls, and foam shapes

Beach scene created with sand paper, tissue paper, cotton balls, and foam shapes

Stained Glass “Windows”

One of my favorite art projects to do with kids here at the Museum is inspired by the Tiffany stained glass windows. We use clear contact paper and tissue paper or transparency film to create a stained glass window-effect. Cut two squares of contact paper and arrange pieces of colored tissue paper or transparency film on one contact paper square, sticky side up. The tissue paper and transparency film can be layered to create a variety of colors; tissue paper can also be crinkled and squished to add dimension and texture. When your window is complete, carefully stick the second contact paper square on top, sealing the materials in. Hang in a window to allow light to shine through.

Make Your Own Stickers

Contact paper comes in a variety of designs, making it the perfect medium for creating your own stickers. A few months ago in the Arturo’s Art & Me class, children made up their own imaginary creatures. They used permanent marker to draw the different parts of their animals on different kinds of contact paper. These pieces were then cut out, the paper backing removed, and the newly created stickers were stuck to a landscape drawn on wood. Contact paper stickers will stick to paper, wood, and glass.

Sand Paintings

Try your hand at “painting” with sand! Use a piece of contact paper as the base for the painting, sticky side up. Sprinkle colored sand onto the contact paper to make interesting designs and shapes. For more control over the sand, use small funnels. You can also draw directly in the sand using a dull pencil. Shake your painting around, and watch how the design shifts and changes. You can also add a piece of colored paper as a backing to add even more color.

Dry Erase Drawings

Contact paper can turn any printed image into a re-usable drawing board. Print out images of landscapes, faces, or objects on cardstock and then cover the image with clear contact paper. Give your child dry-erase markers and challenge them to add to the picture. They could add figures to a landscape, add accessories to faces, and transform everyday objects into crazy characters. Use a damp paper towel to erase the drawings and use again and again!

Find even more ways to use contact paper here and here!

Leah Hanson
Manager of Early Learning Programs

 

Surreal Play: Group Exploration with Surrealist Games

1982_28_FASurrealism is typically regarded as an art movement dedicated to personal exploration by tapping into a person’s subconscious. This was certainly an important component, but Surrealism was also focused on group activity, ranging from the creation of Surrealist journals, to collectively written statements, to unfettered discovery through group play and games.

Many of the games the Surrealists played together were derived from the types of parlor games they learned as children or still enjoyed as leisure.  Such activities, while fun, were also meant to spur creativity and subvert the psychological conditioning of society. Sometimes these games resulted in finished works of Surrealist art and writing.  As the movement’s self-proclaimed leader, André Breton, described their game playing in 1954: “Although as a defensive measure we sometimes described such activity as ‘experimental’ we were looking to it primarily for entertainment, and those rewarding discoveries it yielded in relation to knowledge only came later. […] It is clear that to shut oneself off from game-playing […] is to undermine the best of one’s own humanity.”  (Brotchie and Gooding, 1991, 137-138)

Perhaps one of the greatest benefits for educators using Surrealist games in the classroom is how the activities offer a set of tools to get learners conceptualizing critically and playing with images, words, and ideas where the purpose is surprise, delight, and creativity. For the Surrealists, the fact that games had rules or instructions that mandated how they were played, but the end-goal was itself unstructured, illogical, and messy, was representative of their own world-view.

Let’s briefly explore two games the Surrealists used in group settings that might be fun to apply to classrooms and museum teaching. My descriptions of these games has been adapted from Alastair Brotchie and Mel Gooding’s delightful Book of Surrealist Games (Shambhala Redstone Editions, 1995).

 

The Exquisite Corpse
Perhaps the best known Surrealist drawing game, the Exquisite Corpse was actually born out of a writing activity. Surrealism’s roots are in writing and poetry; its earliest practitioners and founders were all writers.  Games like the Exquisite Corpse (the name is taken from the poetic results of the first game played) were later modified into a visual variant.

Exquisite Corpse by Breton-Knutson-Hugo

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Group size: Typically three-to-four players, or any size up to how easily one sheet of paper can be folded.

Instructions: A piece of paper is folded so that the number of creased sections matches the number of players, usually horizontally or in quarters for four players.

The first player takes the folded paper with the top fold exposed and draws anything that comes to mind. (Note: In it’s purest incarnation, as a reference to the name of the game, the players are to base their portions of the drawing on the portions of a human body, but this is by no means a hard-and-fast rule!)

She then extends some of her drawn lines across the fold into the next blank section, and refolds the paper so only the second section is exposed, and the next player cannot see what she drew in the first section.

The re-folded sheet is passed to the second player, who bases his drawing on the few exposed lines provided. After completing his section, he also extends a few of the bottom-most lines across the fold, refolds to hide his portion and expose the next, and passes to the next player.

This process continues until all players have a turn to draw a section, when it is unveiled and unplanned, group-designed drawing is revealed. An added variation involves the last player handing the folded drawing to the first player again, who must conceive of a title before the full drawing is shown.

Outcome: An example of an Exquisite Corpse can be seen above, created by André Breton, Greta Knutson, and Valentine Hugo, where the “head” is a florid, calligraphic design, the “torso” is an hourglass, and the “legs” are heart-footed compasses. The surprising and seemingly unnatural conjunctions of objects in these drawings are similar to the visual juxtapositions presented in many Surrealists’ work.  Examples include the René Magritte’s Persian Letters, and Surrealist objects, such the one below by Sonia Mossé, both in the DMA’s collection.

Magritte - Persian Letters - 1958

Gaston Paris - Photograph of Sonia Mosse mannequin from International Surrealist Exhibition - 1938

 

 

 

 

 

 

 

 

 

 

 

 

The Game of Variants

This is essentially the traditional “whisper” game of Telephone. The group sits in a circle, and the first person conceives of a phrase, then whispers it to her neighbor. The second person whispers the same sentence to his neighbor, and so on, through the entire group. By the end, the beginning and ending phrases are compared.

An example:
Starting Phrase: “You must dye blue the pink bags fathomed by orange parapets.”
Ending Phrase: “At all costs forget the fifth paragraph of ‘Paradise Lost’.”

While not practiced by the Surrealists, I have used a fun visual variant of this game in teaching.

Group Size: Best suited for groups between ten and thirty players.

Instructions: Take a piece of paper and fold it horizontally then vertically in an accordion-style (front-over-back) into quadrants that add up to the number of players. (So, with twenty-five players, fold a typical sheet of paper four times horizontally, then four times vertically.)

Present the folded up paper so only one folded quadrant is visible, then have the first player draw a small simple, linear image.

She then presents the drawing to the next player, who looks at it, folds the paper over to the next blank quadrant, then redraws the image from memory. He then passes his version of the drawing on, and the process is repeated until the last player finishes her drawing.

Once finished, unfold the entire sheet, and marvel at the evolution of the image as it transforms from one recognizable thing into something else altogether!

Outcome: Just as the results of the Telephone game are remarkable for the dissimilarity between starting and ending phrases, the results of this visual variant are similarly startling, but the sheet also becomes a visual record of the transformation of starting image into something else entirely.  In the example below completed during a class I taught in 2009, the starting image of a shoe transforms multiple times, into a cigarette and ashtray, a frying pan, a robot, and a bug.

Successive Drawing In-Class_Page_1_2009

Game of Variants Drawing (recto), 2009

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Game of Variants (verso), 2009

 

Have you tried using Surrealist games like these in your teaching or for fun?  Please leave your experiences and ideas in the comments below!

 

Artworks shown:

  • Ferdinand Léger, Composition with Tree Trunks, oil on canvas, 1933, Dallas Museum of Art, Foundation for the Arts Collection, gift of the James H. and Lillian Clark Foundation.
  • André Breton, Greta Knutson, Valentine Hugo, Untitled (Exquisite Corpse), Colored pencil on black paper, c. 1929, Private Collection.
  • René Magritte, Persian Letters, oil on canvas, 1958, Dallas Museum of Art, gift of J.B. Adoue, III.
  • Gaston Paris, Untitled (Mannequin by Sonia Mossé), Gelatin silver print, 1938, Dallas Museum of Art, gift of the Junior Associates and an anonymous donor.

Sources:

Brotchie, Alastair and Mel Gooding.  A Book of Surrealist Games.  Boston & London: Shambhala Redstone Editions, 1995.

 

Josh Rose
Manager of Docent and Teacher Programs

Friday Photos: Capturing Culture

Art is often a reflection of a society’s culture; it can range from an artist’s response to a specific experience, to a cultural relic born out of a particular time and place.  The Dallas Museum of Art’s collection represents cultures from every continent over the last 5,000 years.  Help us explore the diversity within North Texas by sharing your photographs that capture culture.

Upload your photographs here: http://www.flickr.com/groups/dmaculture 

Click here for guidelines and more information.

Submitted photos will be on view in the DMA’s Center for Creative Connections starting in July.

Jessica Fuentes

C3 Gallery Coordinator

Art’s Inspiration

 

Image of Art Smith photo by Arthur Mones, 1979

Image of Art Smith photo by Arthur Mones, 1979

Last weekend, From Village to Vogue: The Modernist Jewelry of Art Smith opened at the Dallas Museum of Art.  In connection with this exhibition, the Center for Creative Connections is pleased to have on view a “Baker” Bracelet by Art Smith, along with a collection of tools owned by the artist.  Because a different “Baker” Bracelet is also on view in the exhibition, we faced the challenge of providing information that would expand on and not simply duplicate the information included in the exhibition.  In the months prior to installing the bracelet, I  learned that “Baker” referred to Josephine Baker.  So, naturally, my first question (and the one that I thought visitors might have) was “Who is Josephine Baker?”

As it turns out, Josephine Baker led quite an amazing life.  Baker was an African-American dancer and singer, who rose to fame in France.  In 1926, her performance in the popular show La Folie du Jour cemented her celebrity status.  During World War II, she worked for the French Resistance both entertaining troops and smuggling hidden messages in her sheet music.  After the war she returned to the United States and was an advocate for the Civil Rights movement.  Her efforts were acknowledged by the NAACP, who named May 20th “Josephine Baker Day.”  Baker, loved for her singing, dancing, fashion and beauty, was greatly admired by artists and writers of the time such as Langston Hughes, F. Scott Fitzgerald, and Pablo Picasso.  However, what I found most intriguing was that she inspired several sculptures by Alexander Calder.  Calder is known to have been an influence on modernist jewelers like Art Smith, and so their mutual interest in Baker caught my attention.

 

What similarities can you notice in the lines, shapes, angles, and curves between the bracelet and the images of Josephine Baker?

Visit the Center for Creative Connections to see the “Baker” Bracelet and Art Smith’s tools and to learn more about Smith’s inspiration and process.  On view through December 7, 2014.

Jessica Fuentes
C3 Gallery Coordinator

Friday Photos: DMA Fotogs

At the beginning of 2014, a small group of DMA Educators formed an informal photo club. Some of us have been photographers for over a decade and others are newer to the field, but we all share a passion for capturing moments with an artistic eye.

Being part of the group helps to keep us each motivated, whether perfecting techniques or experimenting with new subject matter. Check out some of our photographs exploring specific themes below.

Objects in Motion

Close-Ups

Capturing Light

Did you know that May is National Photography Month? Don’t worry, there’s still time to get out and participate. Grab your camera (or camera phone) and get clicking!

Jessica Fuentes
C3 Gallery Coordinator

Danielle Schulz
Teaching Specialist

Amanda Blake
Head of Family, Access, and School Experiences

Leah Hanson
Manager of Early Learning

Melissa Nelson Gonzales
C3 Gallery Manager

Make This: Etching with Cola

Coke Etching

Example of a “coke” etching

Printmaking is one of my favorite mediums. There’s something satisfying and magical about transferring an image you created onto another surface. Plus, there are so many fun and experimental ways to do it that make learning new techniques a joy and not a chore. I especially love finding alternative methods to techniques that may otherwise be cost-prohibitive for the at-home printmaker–namely, intaglio and lithography.

This idea of alternative processes was the basis of April’s Urban Armor workshop for teens. One of the techniques I taught was a version of lithography appropriately dubbed “kitchen lithography” because most of the supplies can be found in your pantry. Popularized by Emilie Aizier, there are lots of tutorials on how to do it on various internet sites. Finding a perfect guide is hard because the process is finicky and everyone does it in a slightly different way. It’s definitely something to experiment with on your own, but I’ll share what gave me the most consistent results.

If you’ve never tried lithography before, it basically consists of creating a master image on a plate (usually metal or stone); in this case, cola is used to etch the image into aluminum foil (it contains phosphoric acid–yum!). Printing from the plate works on the principle that water and oil repel each other: the plate is first coated with water, which doesn’t stick to the etched image because of the gum arabic in the cola. Oil-based ink is then rolled onto the plate, which sticks to the image but is repelled everywhere else by the water.

Several months back, the DMA hosted the wonderful exhibition Posters of Paris: Toulouse-Lautrec and His Contemporaries that not only featured fantastic lithograph posters from the late 1800s, but highlighted many of the tools and steps involved in lithography.

What you need:

  • Small sheet of plexiglas
  • Heavy duty aluminum foil
  • Tape
  • Sharpie permanent marker
  • Scrubber pad/steel wool
  • Vegetable oil
  • White vinegar
  • Cola (I used Coke)
  • Sponge and bowl of water
  • Lithography ink (NOT water-based)
  • Latex gloves
  • Printing brayer
  • Printing baren or large spoon
  • Heavy drawing paper
  • Spray bottle
  • LOTS of paper towels

Steps:

Prepare your plate

  • Cut a piece of foil slightly larger than your sheet of plexi. Carefully smooth it down so it’s nice and flat; try to avoid creating any folds or wrinkles.
  • Fold the edges of the foil around the plexiglas and tape them down to the back.
  • Use your sponge to wet the surface of the foil with a little water, then sand it lightly with your scrubber until it’s dull and no longer super shiny.
  • Wipe the surface down with white vinegar to clean off the plate.
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Sharpie image on plate

Draw and etch your image

  • When the surface of your plate is dry, draw an image on it with a Sharpie permanent marker. If you are adding text, remember to write backwards (your print will be a mirror image of your plate).
  • After you’re finished with your drawing, make a cola bath for your plate: fill a shallow pan (big enough to accommodate the plate) with about 1/4″ of soda. Then place your plate in the cola drawing-side down.
  • Let your plate soak in the cola bath for 10 minutes or longer.
  • Remove the plate and rinse it in the sink, gently trying to remove as much of the Sharpie drawing as you can.
  • Dry off your plate, then buff the surface using a small amount of vegetable oil and a paper towel. This should help remove the last bits of marker. Even though you may not be able to “see” your drawing any more, don’t panic!  The cola should have etched it into the foil, creating a “ghost” image.

Ink your plate and print

  • Load your brayer with ink: spread a small amount of ink on a paper plate, then roll it out with your brayer until the entire surface is coated evenly with ink. Set the brayer aside.
  • Set your plate face-up on the counter. Wipe down the entire surface with a wet sponge.
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Inking

  • Roll the brayer across your plate. You should notice the ink start to stick to your ghost drawing. It may take a few passes of alternating between wiping your plate with water and inking it to ink the entire plate.
  • Spray your drawing paper evenly with water and place it on top of your plate. Rub the back of your paper with a baren or the back of a spoon. If you have access to a printing press, that would be ideal.
  • Carefully peel back the paper and leave it to dry.
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Printing

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Printing

Coke Etching 2

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Finished print side-by-side with original plate

As I said earlier, there are many variations on this technique that you can experiment with. People have drawn their image into the foil with grease/litho crayons, touche, even Murphy’s Oil Soap! Each of these options would be fun to try out and should give you different results.

To me, the trickiest part is inking the plate–I ruined the first two that I tried to print during that stage. I found that I didn’t use enough water when I was wetting my plate and the ink ended up sticking to everything instead of just my drawing. The nice thing is that it’s really easy to make a new one–just crumple up the old one and try again!

JC Bigornia
C3 Program Coordinator

The 3 R’s: Reduce, Reuse, and Recycle!

As an environmentally conscious artist, I find myself often thinking about the amount of waste that can be created during the art making process. The quantity of paper that I use for sketching and writing ideas for future projects is staggering in itself. As an art educator it can sometimes be even more daunting. I consider the amount of supplies that I alone use and then multiply that by the number of visitors we see in C3. So in an effort to be a little more green for Earth Day, I chose recycled/recyclable materials for the current C3 Art Spot theme.

Though some of these materials were purchased, much of the cardboard we have been using at the Art Spot has been donated by DMA employees. Admittedly, when I put out new supplies, I was curious and anxious to see what our visitors would make. As usual, the creativity of our visitors has been astounding! The creations have included animals, robots, and vehicles, just to name a few.

When I chose these materials, I was hoping to perhaps help visitors see what kinds of beautiful, creative things they could make with items they may typically take for granted. An added bonus has been hearing from the DMA staff who have donated their recycling. It has been a joy for them to see their recyclables transformed into works of art! Check out more of our visitors’ creations on our Flickr page.

Perhaps this Earth Day you can take some time to reconsider your art materials and make a recycled masterpiece!

Jessica Fuentes
C3 Gallery Coordinator

 


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